Core Java – II

Q: What things should be kept in mind while creating your own exceptions in Java?
A: While creating your own exception:

  • All exceptions must be a child of Throwable.
  • If you want to write a checked exception that is automatically enforced by the Handle or Declare Rule, you need to extend the Exception class.
  • You want to write a runtime exception, you need to extend the RuntimeException class.

Q: Define Inheritance?
A: It is the process where one object acquires the properties of another. With the use of inheritance the information is made manageable in a hierarchical order.

Q: When super keyword is used?
A: If the method overrides one of its superclass’ methods, overridden method can be invoked through the use of the keyword super. It can be also used to refer to a hidden field

Q: What is Polymorphism?
A: Polymorphism is the ability of an object to take on many forms. The most common use of polymorphism in OOP occurs when a parent class reference is used to refer to a child class object.

Q: What is Abstraction?
A: It refers to the ability to make a class abstract in OOP. It helps to reduce the complexity and also improves the maintainability of the system.

Q: What is Abstract class
A: These classes cannot be instantiated and are either partially implemented or not at all implemented. This class contains one or more abstract methods which are simply method declarations without a body.

Q: When Abstract methods are used?
A: If you want a class to contain a particular method but you want the actual implementation of that method to be determined by child classes, you can declare the method in the parent class as abstract.

Q: What is Encapsulation?
A: It is the technique of making the fields in a class private and providing access to the fields via public methods. If a field is declared private, it cannot be accessed by anyone outside the class, thereby hiding the fields within the class. Therefore encapsulation is also referred to as data hiding.

Q: What is the primary benefit of Encapsulation?
A: The main benefit of encapsulation is the ability to modify our implemented code without breaking the code of others who use our code. With this Encapsulation gives maintainability, flexibility and extensibility to our code.

Q: What is an Interface?
A: An interface is a collection of abstract methods. A class implements an interface, thereby inheriting the abstract methods of the interface.

Q: Give some features of Interface?
A: Features:

  • Interface cannot be instantiated
  • An interface does not contain any constructors.
  • All of the methods in an interface are abstract.

Q: Define Packages in Java?
A: A Package can be defined as a grouping of related types(classes, interfaces, enumerations and annotations ) providing access protection and name space management.

Q: Why Packages are used?
A: Packages are used in Java in-order to prevent naming conflicts, to control access, to make searching/locating and usage of classes, interfaces, enumerations and annotations, etc., easier.

Q: What do you mean by Multithreaded program?
A: A multithreaded program contains two or more parts that can run concurrently. Each part of such a program is called a thread, and each thread defines a separate path of execution.

Q: What are the two ways in which Thread can be created?
A: Thread can be created by: implementing Runnable interface, extending the Thread class.

Q: What is an applet?
A: An applet is a Java program that runs in a Web browser. An applet can be a fully functional Java application because it has the entire Java API at its disposal.

Q: An applet extend which class?
A: An applet extends java.applet.Applet class.

Q: Explain garbage collection in Java?
A: It uses garbage collection to free the memory. By cleaning those objects that is no longer reference by any of the program.

Q: Define immutable object?
A: An immutable object can’t be changed once it is created.

Q: Explain the usage of this() with constructors?
A: It is used with variables or methods and used to call constructor of same class.

Q: Explain Set Interface?
A: It is a collection of element which cannot contain duplicate elements. The Set interface contains only methods inherited from Collection and adds the restriction that duplicate elements are prohibited.

Q: Explain TreeSet?
A: It is a Set implemented when we want elements in a sorted order.

Q: What is Comparable Interface?
A: It is used to sort collections and arrays of objects using the collections.sort() and java.utils. The objects of the class implementing the Comparable interface can be ordered.

Q: Difference between throw and throws?
A: It includes:

  • Throw is used to trigger an exception where as throws is used in declaration of exception.
  • Without throws, Checked exception cannot be handled where as checked exception can be propagated with throws.

Q: Explain the following line used under Java Program:
public static void main (String args[ ])

A: The following shows the explanation individually:

  • public: it is the access specifier.
  • static: it allows main() to be called without instantiating a particular instance of a class.
  • void: it affirns the compiler that no value is returned by main().
  • main(): this method is called at the beginning of a Java program.
  • String args[ ]: args parameter is an instance array of class String

Q: Define JRE i.e. Java Runtime Environment?
A: Java Runtime Environment is an implementation of the Java Virtual Machine which executes Java programs. It provides the minimum requirements for executing a Java application;

Q: What is JAR file?
A: JAR files is Java Archive fles and it aggregates many files into one. It holds Java classes in a library. JAR files are built on ZIP file format and have .jar file extension.

Q: What is a WAR file?
A: This is Web Archive File and used to store XML, java classes, and JavaServer pages. which is used to distribute a collection of JavaServer Pages, Java Servlets, Java classes, XML files, static Web pages etc.

Q: Define JIT compiler?
A: It improves the runtime performance of computer programs based on bytecode.

Q: What is the difference between object oriented programming language and object based programming language?
A: Object based programming languages follow all the features of OOPs except Inheritance. JavaScript is an example of object based programming languages

Q: What is the purpose of default constructor?
A: The java compiler creates a default constructor only if there is no constructor in the class.

Q: Can a constructor be made final?
A: No, this is not possible.

Q: What is static block?
A: It is used to initialize the static data member, It is excuted before main method at the time of classloading.

Q: Define composition?
A: Holding the reference of the other class within some other class is known as composition.

Q: What is function overloading?
A: If a class has multiple functions by same name but different parameters, it is known as Method Overloading.

Q: What is function overriding?
A: If a subclass provides a specific implementation of a method that is already provided by its parent class, it is known as Method Overriding.

Q: Difference between Overloading and Overriding?
A: Method overloading increases the readability of the program. Method overriding provides the specific implementation of the method that is already provided by its super class parameter must be different in case of overloading, parameter must be same in case of overriding.

Q: What is final class?
A: Final classes are created so the methods implemented by that class cannot be overridden. It can’t be inherited.

Q: What is NullPointerException?
A: A NullPointerException is thrown when calling the instance method of a null object, accessing or modifying the field of a null object etc.

Q: What are the ways in which a thread can enter the waiting state?
A: A thread can enter the waiting state by invoking its sleep() method, by blocking on IO, by unsuccessfully attempting to acquire an object’s lock, or by invoking an object’s wait() method. It can also enter the waiting state by invoking its (deprecated) suspend() method.

Q: How does multi-threading take place on a computer with a single CPU?
A: The operating system’s task scheduler allocates execution time to multiple tasks. By quickly switching between executing tasks, it creates the impression that tasks execute sequentially.

Q: What invokes a thread’s run() method?
A: After a thread is started, via its start() method of the Thread class, the JVM invokes the thread’s run() method when the thread is initially executed.

Q: Does it matter in what order catch statements for FileNotFoundException and IOException are written?
A: Yes, it does. The FileNoFoundException is inherited from the IOException. Exception’s subclasses have to be caught first.

Q: What is the difference between yielding and sleeping?
A: When a task invokes its yield() method, it returns to the ready state. When a task invokes its sleep() method, it returns to the waiting state.

Q: Why Vector class is used?
A: The Vector class provides the capability to implement a growable array of objects. Vector proves to be very useful if you don’t know the size of the array in advance, or you just need one that can change sizes over the lifetime of a program.

Q: How many bits are used to represent Unicode, ASCII, UTF-16, and UTF-8 characters?
A: Unicode requires 16 bits and ASCII require 7 bits. Although the ASCII character set uses only 7 bits, it is usually represented as 8 bits. UTF-8 represents characters using 8, 16, and 18 bit patterns. UTF-16 uses 16-bit and larger bit patterns.

Q: What are Wrapper classes?
A: These are classes that allow primitive types to be accessed as objects. Example: Integer, Character, Double, Boolean etc.

Q: What is the difference between a Window and a Frame?
A: The Frame class extends Window to define a main application window that can have a menu bar.

Q: Which package has light weight components?
A: javax.Swing package. All components in Swing, except JApplet, JDialog, JFrame and JWindow are lightweight components.

Q: What is the difference between the paint() and repaint() methods?
A: The paint() method supports painting via a Graphics object. The repaint() method is used to cause paint() to be invoked by the AWT painting thread.

Q: What is the purpose of File class?
A: It is used to create objects that provide access to the files and directories of a local file system.

Q: What is the difference between the Reader/Writer class hierarchy and the InputStream/OutputStream class hierarchy?
A: The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy is byte-oriented.

Q: Which class should you use to obtain design information about an object?
A: The Class class is used to obtain information about an object’s design and java.lang.Class class instance represent classes, interfaces in a running Java application.

Q: What is the difference between static and non-static variables?
A: A static variable is associated with the class as a whole rather than with specific instances of a class. Non-static variables take on unique values with each object instance.

Q: What is Serialization and deserialization?
A: Serialization is the process of writing the state of an object to a byte stream. Deserialization is the process of restoring these objects.

Q: What are use cases?
A: It is part of the analysis of a program and describes a situation that a program might encounter and what behavior the program should exhibit in that circumstance.


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